By Trevor Pacelli Snow White and the Seven Dwarfs was among the many VHS tapes of Disney movies I grew up watching repeatedly, which contributed to Disney movies becoming a special interest of mine for as long as I could remember. Although that movie never spoke personally to me the same way as other Disney classics like Aladdin, The Lion King, or Toy Story, I still felt quite angry like millions of others about the mere existence of the recent Snow White live action remake. In fact, on the day it came out, I protested the movie by instead rewatching the original movie on Disney+. Before then, my feelings for the first ever animated feature film were more negative than positive because of its reputation for its shallow nonexistent story and giving children bad romantic expectations. Yet by watching it again this time under the lens of appreciating its strong qualities, I came to love how the film pioneered these timeless techniques in generating art.
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By Trevor Pacelli AMC movie theaters have been trying to keep themselves relevant by constantly playing an ad of Nicole Kidman monologuing about how magical the movie theatrical experience is: “That indescribable feeling we get when the lights begin to dim… and we go somewhere we have never been before. Not just entertained but somehow reborn together. Dazzling images on a huge silver screen. Sound that I can feel. Somehow, heartbreak feels good in a place like this.” No offense to Nicole Kidman fans, but I always cringe whenever I see this super melodramatic ad that sums up everything wrong with how movies are currently advertised. By Trevor Pacelli Good movies are important to distinguish from bad ones, as I posted before on this blog, yet when it comes to making bank, product quality isn’t enough. A filmmaker also must be in touch with the industry’s history. Any good producer knows a movie doesn’t have to be “good” to be a box office hit. Wicked, for instance, has problems with its casting, singing, and visual effects, but everything came together when meeting the desires of its target audience. Whereas other remarkable movies like Poor Things don’t get terribly prominent marketing campaigns, since producers are too afraid to give such niche films a chance. Artwork by Trevor Pacelli By Trevor Pacelli Happiness is what we all want, right? Any good parent wants their kid to be joyful in whatever their circumstance, which is a wonderful mentality my parents sustained as they raised me to be a responsible adult. However, parents of past generations often communicated that their children’s emotions were invalid whenever they felt anything besides happy, sometimes being told to, “Stop crying!” We are learning now that children can’t stop crying on cue just because someone tells them to stop. I have noticed a cultural shift in how my generation of parents (millennials) is teaching their kids to process their emotions. Whenever my three-and-a-half-year-old niece cries, even about something as silly as getting startled by a loud noise, her parents just let her cry until she feels better, while comforting her with hugs. Their living room likewise reflects their parenting style with a sign on a wall that says, “All feelings are OK.” By Trevor Pacelli Photography has been a hobby of mine since high school, and that combined with my special interest in movies drew me to visually striking movies. Being on the autism spectrum, I don’t follow verbal or written words as well as seeing a story or set of instructions visualized, so I connect well with movies made by directors who understand the meaning of “show don’t tell.” Therefore, here are fifteen movies that I believe best utilize the art of cinematography: Art by Trevor Pacelli By Trevor Pacelli What do you want to put your mind to? What do you want to accomplish? Those deep questions can be answered by analyzing Back to the Future, which repeatedly says, “If you put your mind to it, you can accomplish anything.” These words were originally told to Marty McFly by Doc Brown, and used again when Marty goes back in time to 1955 when his parents were supposed to meet, sharing the phrase with his father, George. Gaining something to put his mind to—a girl to protect, helps George accomplish the impossible, like taking down the guy who would bully him for the rest of his life. Because of George’s crucial decision from Marty’s interference, George is rewarded for his courage by growing up into a better version of himself rather than the pathetic loser he was in the original 1985. You too can learn quite a bit from this famous movie that’s now celebrating its 40th anniversary. Sculpture taken at Chihuly Glass Museum. Gladly this is something I do consider great art! By Trevor Pacelli Museums have always been among the main activities my mom and I enjoy doing together; between that and visiting zoos, she and I seem to bond best over culture, nature, and the arts. While we’ve found a preference for historical museums, the art museums we’ve seen are best when their exhibitions are pleasing to the eyes and were clearly made by an expert who spent a long time on the piece to trigger a specific emotion. Yet often, the art museums we’ve seen exhibit modern “art” that is just something like a white canvas with a single black dot in the center, or paint randomly splattered over a childish doodle, which to some people, isn’t really art. Like the curators in charge of what gets exhibited at art museums, the Academy of Motion Pictures award what they think is “art,” but I believe are simply products following a checklist of components films need to gain attention from Oscar voters. It’s why movies like Shakespeare in Love, Crash, Extremely Loud and Incredibly Close, Green Book, and most recently Emilia Pérez have become so hated. They’re not movies the average person wants to watch with friends or family, nor are they providing worthwhile entertainment that can be talked about positively. The are signs that the Academy, and many elite groups of other artistic mediums, including museums, are growing frustratingly out-of-touch with their own industries and audiences. Art by Trevor Pacelli By Trevor Pacelli She was green. She was bullied. She was used. She was ostracized. Sound familiar? Elphaba, along with her wheelchair-bound sister Nessarose, are modern representations of what it’s like having a disability. Yet sadly, Elphaba is taken the extra mile by being rejected, even by her own father, for being green. Perhaps she can find a place of belonging in the miraculous Emerald City? Turns out the answer is no, as that’s where the man she hoped would help wants to use her and gets her framed for crimes she never committed. Without its second act, this adaptation of the famous Broadway musical comes off more as a cautionary tale of what happens to someone with a disability who’s treated as less-than. By Trevor Pacelli Everybody seems to have a niche that defines their life. Steve Jobs was all about the iPhone. Dr. Seuss was all about his whimsical children’s books. Wes Anderson is all about his quirky movies full of symmetrical imagery. Taylor Swift is all about country and pop music. But what about you? Maybe you’ve reached the age of forty or even fifty and still feel you never found your niche in life? You’re not alone. I am thirty-two, yet have spent my life so far coasting between potential niches, including drawing, theater, movies, movie reviewing, photography, cooking, social media, and writing. I’ve repeatedly felt what I’ve been pursuing wasn’t working and I needed to start all over again to discover my niche. By Trevor Pacelli Have you ever heard of “Cozy Gaming?” Unlike the first-person shooter games we all are quick to associate with the concept of video games, a “cozy game” involves taking your time without dire consequences, doing stuff like raising animals, designing a house, or developing a farm. As a young adult on the autism spectrum, these types of games have helped me considerably in several ways and could help other kids and adults in relating to others. |
Inspiration for Life with AutismThis blog is written by Trevor Pacelli, a young adult with autism and an author and illustrator. Guest bloggers are welcome. Categories
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